Glossary
Gamification

Gamification refers to the application of game-design elements and principles—such as point scoring, leaderboards, and rewards—into non-gaming contexts to encourage user engagement and participation. It is commonly used in marketing, education, and app development to enhance user experiences and foster loyalty.

Why it’s important: Gamification increases user motivation by introducing competitive and rewarding experiences into the customer journey. It can improve engagement rates, encourage repeated interactions, and boost customer retention.

Common examples of gamification:

  • Loyalty programs that reward users with points or badges for completing certain tasks
  • Leaderboards in apps that encourage users to outperform their peers
  • Challenges or contests that allow users to win prizes or unlock achievements

By integrating gamification, brands can create interactive experiences that keep users engaged and motivated to take desired actions, such as making purchases or sharing content.